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M3E1

USA · Marksman

M3E1

Available Now

Credits: 200,000

Supports allies with the Laser Designator. Strikes enemy vehicles with long-range armor-piercing TOW missiles that can also set them on fire. Deals medium but consistent damage.

Abilities

TOW ATGM

Primary

TOW ATGM

Switch to powerful TOW missiles that penetrate thick enemy armor and ignite targets on impact.

Laser Designator

Secondary

Laser Designator

Use a high-precision laser designator to mark an enemy vehicle and apply the Vulnerability effect.

Autocannon

Main Gun

Autocannon

Fires small-caliber armor-piercing shells lethal to lightly armored vehicles. Effective against aerial targets. APFSDS shells with tracers are effective at close range and apply Fire on penetration.

Progression & build

Pick modules like in the hangar. Your build is saved in the browser and shown in compare.

Combat equipment
0/100

Build characteristics

Firepower
Mobility
Durability
Support
Ability
Ability
Support
Firepower
Mobility
Durability

Equipment

Characteristics

Firepower
Mobility
Durability
Support

Bars match the in-game hangar: firepower, durability, mobility, support.

Stock parameters

Values from game client scenes. Full module loadout may differ from in-battle build.

Firepower

APHE penetration
228.4636
APHE damage, max
47.3688
Shell velocity
1777.7792
Reload time, s
0.2
Reticle size (stationary)
0.525

Mobility

Forward speed
20
Reverse speed
8.5
Engine power
50
Turret rotation
52

Durability

Hit points
2160

Recon

Intel on hit
10
Shot noise
25
Second zoom level
8

Support

TOW ATGM reload
5
WarStat — World of Tanks: HEAT stats