
USA · Marksman
M3E1
Available Now
Credits: 200,000
Supports allies with the Laser Designator. Strikes enemy vehicles with long-range armor-piercing TOW missiles that can also set them on fire. Deals medium but consistent damage.
Abilities
Primary
TOW ATGM
Switch to powerful TOW missiles that penetrate thick enemy armor and ignite targets on impact.
Secondary
Laser Designator
Use a high-precision laser designator to mark an enemy vehicle and apply the Vulnerability effect.
Main Gun
Autocannon
Fires small-caliber armor-piercing shells lethal to lightly armored vehicles. Effective against aerial targets. APFSDS shells with tracers are effective at close range and apply Fire on penetration.
Progression & build
Pick modules like in the hangar. Your build is saved in the browser and shown in compare.
Build characteristics
Equipment
Characteristics
Bars match the in-game hangar: firepower, durability, mobility, support.
Stock parameters
Values from game client scenes. Full module loadout may differ from in-battle build.
Firepower
- APHE penetration
- 228.4636
- APHE damage, max
- 47.3688
- Shell velocity
- 1777.7792
- Reload time, s
- 0.2
- Reticle size (stationary)
- 0.525
Mobility
- Forward speed
- 20
- Reverse speed
- 8.5
- Engine power
- 50
- Turret rotation
- 52
Durability
- Hit points
- 2160
Recon
- Intel on hit
- 10
- Shot noise
- 25
- Second zoom level
- 8
Support
- TOW ATGM reload
- 5